- All Known Implementing Classes:
- ChallengeResponseNegotiator.Transition, FiniteStateMachine.ChangeStateTransition, FiniteStateMachine.FailTransition, FiniteStateMachine.IgnoreTransition
public interface ITransition<STATE extends Enum<?>,EVENT extends Enum<?>,SUBJECT,DATA>
Encpsulates the logic to be executed when an event arrives for a subject in a particular state.