public class FiniteStateMachine.ChangeStateTransition extends Object implements ITransition<STATE,EVENT,SUBJECT,Object>
transition
that changes the state
of a subject.Constructor and Description |
---|
ChangeStateTransition(STATE targetState) |
Modifier and Type | Method and Description |
---|---|
void |
execute(SUBJECT subject,
STATE state,
EVENT event,
Object data) |
STATE |
getTargetState() |
String |
toString() |
Copyright (c) 2014 Eike Stepper (Berlin, Germany) and others.
All rights reserved. This program and the accompanying materials are made available under the terms of the Eclipse Public License v1.0 which accompanies this distribution, and is available at http://www.eclipse.org/legal/epl-v10.html