| Package | Description |
|---|---|
| org.eclipse.gef4.fx.anchors |
This package provides a visual anchor abstraction (
IAnchor), a related abstract base
implementation (AbstractAnchor), as
well as concrete anchor implementations (
StaticAnchor,
ChopBoxAnchor) to manage dynamic
positioning of visuals in dependence of others. |
| org.eclipse.gef4.fx.nodes |
This package provides:
an adaptation of an
IGeometry to
Node: GeometryNode
a connection abstraction that is based on
IAnchor:
Connection
a visual to display an image which is overlayed by another image on mouse
hover: HoverOverlayImageView
a visual providing a scrollable infinite canvas with a background grid:
InfiniteCanvas
|
| Class and Description |
|---|
AbstractAnchor
AbstractAnchor is the abstract base implementation for
IAnchors. |
| AnchorKey
AnchorKey represents a set of anchored
Node and additional
String ID to identify one anchor target. |
| ChopBoxAnchor.IComputationStrategy
The
ChopBoxAnchor.IComputationStrategy is responsible for computing anchor
positions based on an anchorage Node, an anchored Node,
and an anchored reference position (
ChopBoxAnchor.IComputationStrategy.computePositionInScene(Node, Node, Point)). |
| ChopBoxAnchor.IReferencePointProvider
A
ChopBoxAnchor.IReferencePointProvider needs to be provided as default adapter
(see AdapterKey.get(Class)) on the IAdaptable info that
gets passed into ChopBoxAnchor.attach(AnchorKey, IAdaptable) and
ChopBoxAnchor.detach(AnchorKey, IAdaptable). |
| IAnchor |
| Class and Description |
|---|
| AnchorKey
AnchorKey represents a set of anchored
Node and additional
String ID to identify one anchor target. |
| ChopBoxAnchor.IReferencePointProvider
A
ChopBoxAnchor.IReferencePointProvider needs to be provided as default adapter
(see AdapterKey.get(Class)) on the IAdaptable info that
gets passed into ChopBoxAnchor.attach(AnchorKey, IAdaptable) and
ChopBoxAnchor.detach(AnchorKey, IAdaptable). |
| IAnchor |
Copyright (c) 2014 itemis AG and others. All rights reserved.