public class CGModelAdapterFactory
extends AdapterFactoryImpl
createXXX
method for each class of the model.
CGModelPackage
Constructor and Description |
---|
CGModelAdapterFactory()
Creates an instance of the adapter factory.
|
Modifier and Type | Method and Description |
---|---|
Adapter |
createAdapter(Notifier target)
Creates an adapter for the
target . |
Adapter |
createCGAccumulatorAdapter()
Creates a new adapter for an object of class '
CG Accumulator '. |
Adapter |
createCGAssertNonNullExpAdapter()
Creates a new adapter for an object of class '
CG Assert Non Null Exp '. |
Adapter |
createCGBooleanAdapter()
Creates a new adapter for an object of class '
CG Boolean '. |
Adapter |
createCGBoxExpAdapter()
Creates a new adapter for an object of class '
CG Box Exp '. |
Adapter |
createCGBuiltInIterationCallExpAdapter()
Creates a new adapter for an object of class '
CG Built In Iteration Call Exp '. |
Adapter |
createCGCachedOperationAdapter()
Creates a new adapter for an object of class '
CG Cached Operation '. |
Adapter |
createCGCachedOperationCallExpAdapter()
Creates a new adapter for an object of class '
CG Cached Operation Call Exp '. |
Adapter |
createCGCallableAdapter()
Creates a new adapter for an object of class '
CG Callable '. |
Adapter |
createCGCallExpAdapter()
Creates a new adapter for an object of class '
CG Call Exp '. |
Adapter |
createCGCastExpAdapter()
Creates a new adapter for an object of class '
CG Cast Exp '. |
Adapter |
createCGCatchExpAdapter()
Creates a new adapter for an object of class '
CG Catch Exp '. |
Adapter |
createCGClassAdapter()
Creates a new adapter for an object of class '
CG Class '. |
Adapter |
createCGCollectionExpAdapter()
Creates a new adapter for an object of class '
CG Collection Exp '. |
Adapter |
createCGCollectionPartAdapter()
Creates a new adapter for an object of class '
CG Collection Part '. |
Adapter |
createCGConstantAdapter()
Creates a new adapter for an object of class '
CG Constant '. |
Adapter |
createCGConstantExpAdapter()
Creates a new adapter for an object of class '
CG Constant Exp '. |
Adapter |
createCGConstraintAdapter()
Creates a new adapter for an object of class '
CG Constraint '. |
Adapter |
createCGEcoreClassShadowExpAdapter()
Creates a new adapter for an object of class '
CG Ecore Class Shadow Exp '. |
Adapter |
createCGEcoreDataTypeShadowExpAdapter()
Creates a new adapter for an object of class '
CG Ecore Data Type Shadow Exp '. |
Adapter |
createCGEcoreExpAdapter()
Creates a new adapter for an object of class '
CG Ecore Exp '. |
Adapter |
createCGEcoreOperationAdapter()
Creates a new adapter for an object of class '
CG Ecore Operation '. |
Adapter |
createCGEcoreOperationCallExpAdapter()
Creates a new adapter for an object of class '
CG Ecore Operation Call Exp '. |
Adapter |
createCGEcoreOppositePropertyCallExpAdapter()
Creates a new adapter for an object of class '
CG Ecore Opposite Property Call Exp '. |
Adapter |
createCGEcorePropertyCallExpAdapter()
Creates a new adapter for an object of class '
CG Ecore Property Call Exp '. |
Adapter |
createCGElementAdapter()
Creates a new adapter for an object of class '
CG Element '. |
Adapter |
createCGElementIdAdapter()
Creates a new adapter for an object of class '
CG Element Id '. |
Adapter |
createCGExecutorCompositionPropertyAdapter()
Creates a new adapter for an object of class '
CG Executor Composition Property '. |
Adapter |
createCGExecutorNavigationPropertyAdapter()
Creates a new adapter for an object of class '
CG Executor Navigation Property '. |
Adapter |
createCGExecutorOperationAdapter()
Creates a new adapter for an object of class '
CG Executor Operation '. |
Adapter |
createCGExecutorOperationCallExpAdapter()
Creates a new adapter for an object of class '
CG Executor Operation Call Exp '. |
Adapter |
createCGExecutorOppositePropertyAdapter()
Creates a new adapter for an object of class '
CG Executor Opposite Property '. |
Adapter |
createCGExecutorOppositePropertyCallExpAdapter()
Creates a new adapter for an object of class '
CG Executor Opposite Property Call Exp '. |
Adapter |
createCGExecutorPropertyAdapter()
Creates a new adapter for an object of class '
CG Executor Property '. |
Adapter |
createCGExecutorPropertyCallExpAdapter()
Creates a new adapter for an object of class '
CG Executor Property Call Exp '. |
Adapter |
createCGExecutorShadowPartAdapter()
Creates a new adapter for an object of class '
CG Executor Shadow Part '. |
Adapter |
createCGExecutorTypeAdapter()
Creates a new adapter for an object of class '
CG Executor Type '. |
Adapter |
createCGFinalVariableAdapter()
Creates a new adapter for an object of class '
CG Final Variable '. |
Adapter |
createCGGuardExpAdapter()
Creates a new adapter for an object of class '
CG Guard Exp '. |
Adapter |
createCGIfExpAdapter()
Creates a new adapter for an object of class '
CG If Exp '. |
Adapter |
createCGIntegerAdapter()
Creates a new adapter for an object of class '
CG Integer '. |
Adapter |
createCGInvalidAdapter()
Creates a new adapter for an object of class '
CG Invalid '. |
Adapter |
createCGIsEqual2ExpAdapter()
Creates a new adapter for an object of class '
CG Is Equal2 Exp '. |
Adapter |
createCGIsEqualExpAdapter()
Creates a new adapter for an object of class '
CG Is Equal Exp '. |
Adapter |
createCGIsInvalidExpAdapter()
Creates a new adapter for an object of class '
CG Is Invalid Exp '. |
Adapter |
createCGIsKindOfExpAdapter()
Creates a new adapter for an object of class '
CG Is Kind Of Exp '. |
Adapter |
createCGIsUndefinedExpAdapter()
Creates a new adapter for an object of class '
CG Is Undefined Exp '. |
Adapter |
createCGIterationCallExpAdapter()
Creates a new adapter for an object of class '
CG Iteration Call Exp '. |
Adapter |
createCGIteratorAdapter()
Creates a new adapter for an object of class '
CG Iterator '. |
Adapter |
createCGLetExpAdapter()
Creates a new adapter for an object of class '
CG Let Exp '. |
Adapter |
createCGLibraryIterateCallExpAdapter()
Creates a new adapter for an object of class '
CG Library Iterate Call Exp '. |
Adapter |
createCGLibraryIterationCallExpAdapter()
Creates a new adapter for an object of class '
CG Library Iteration Call Exp '. |
Adapter |
createCGLibraryOperationAdapter()
Creates a new adapter for an object of class '
CG Library Operation '. |
Adapter |
createCGLibraryOperationCallExpAdapter()
Creates a new adapter for an object of class '
CG Library Operation Call Exp '. |
Adapter |
createCGLibraryPropertyCallExpAdapter()
Creates a new adapter for an object of class '
CG Library Property Call Exp '. |
Adapter |
createCGLocalVariableAdapter()
Creates a new adapter for an object of class '
CG Local Variable '. |
Adapter |
createCGMapExpAdapter()
Creates a new adapter for an object of class '
CG Map Exp '. |
Adapter |
createCGMapPartAdapter()
Creates a new adapter for an object of class '
CG Map Part '. |
Adapter |
createCGModelAdapter()
Creates a new adapter for an object of class '
CG Model '. |
Adapter |
createCGNamedElementAdapter()
Creates a new adapter for an object of class '
CG Named Element '. |
Adapter |
createCGNativeOperationAdapter()
Creates a new adapter for an object of class '
CG Native Operation '. |
Adapter |
createCGNativeOperationCallExpAdapter()
Creates a new adapter for an object of class '
CG Native Operation Call Exp '. |
Adapter |
createCGNativePropertyAdapter()
Creates a new adapter for an object of class '
CG Native Property '. |
Adapter |
createCGNativePropertyCallExpAdapter()
Creates a new adapter for an object of class '
CG Native Property Call Exp '. |
Adapter |
createCGNavigationCallExpAdapter()
Creates a new adapter for an object of class '
CG Navigation Call Exp '. |
Adapter |
createCGNullAdapter()
Creates a new adapter for an object of class '
CG Null '. |
Adapter |
createCGNumberAdapter()
Creates a new adapter for an object of class '
CG Number '. |
Adapter |
createCGOperationAdapter()
Creates a new adapter for an object of class '
CG Operation '. |
Adapter |
createCGOperationCallExpAdapter()
Creates a new adapter for an object of class '
CG Operation Call Exp '. |
Adapter |
createCGOppositePropertyCallExpAdapter()
Creates a new adapter for an object of class '
CG Opposite Property Call Exp '. |
Adapter |
createCGPackageAdapter()
Creates a new adapter for an object of class '
CG Package '. |
Adapter |
createCGParameterAdapter()
Creates a new adapter for an object of class '
CG Parameter '. |
Adapter |
createCGPropertyAdapter()
Creates a new adapter for an object of class '
CG Property '. |
Adapter |
createCGPropertyCallExpAdapter()
Creates a new adapter for an object of class '
CG Property Call Exp '. |
Adapter |
createCGRealAdapter()
Creates a new adapter for an object of class '
CG Real '. |
Adapter |
createCGSettableVariableAdapter()
Creates a new adapter for an object of class '
CG Settable Variable '. |
Adapter |
createCGShadowExpAdapter()
Creates a new adapter for an object of class '
CG Shadow Exp '. |
Adapter |
createCGShadowPartAdapter()
Creates a new adapter for an object of class '
CG Shadow Part '. |
Adapter |
createCGStringAdapter()
Creates a new adapter for an object of class '
CG String '. |
Adapter |
createCGTextAdapter()
Creates a new adapter for an object of class '
CG Text '. |
Adapter |
createCGThrowExpAdapter()
Creates a new adapter for an object of class '
CG Throw Exp '. |
Adapter |
createCGTupleExpAdapter()
Creates a new adapter for an object of class '
CG Tuple Exp '. |
Adapter |
createCGTuplePartAdapter()
Creates a new adapter for an object of class '
CG Tuple Part '. |
Adapter |
createCGTuplePartCallExpAdapter()
Creates a new adapter for an object of class '
CG Tuple Part Call Exp '. |
Adapter |
createCGTypedElementAdapter()
Creates a new adapter for an object of class '
CG Typed Element '. |
Adapter |
createCGTypeExpAdapter()
Creates a new adapter for an object of class '
CG Type Exp '. |
Adapter |
createCGTypeIdAdapter()
Creates a new adapter for an object of class '
CG Type Id '. |
Adapter |
createCGUnboxExpAdapter()
Creates a new adapter for an object of class '
CG Unbox Exp '. |
Adapter |
createCGUnlimitedAdapter()
Creates a new adapter for an object of class '
CG Unlimited '. |
Adapter |
createCGValuedElementAdapter()
Creates a new adapter for an object of class '
CG Valued Element '. |
Adapter |
createCGVariableAdapter()
Creates a new adapter for an object of class '
CG Variable '. |
Adapter |
createCGVariableExpAdapter()
Creates a new adapter for an object of class '
CG Variable Exp '. |
Adapter |
createEObjectAdapter()
Creates a new adapter for the default case.
|
Adapter |
createNameableAdapter()
Creates a new adapter for an object of class '
Nameable '. |
boolean |
isFactoryForType(Object object)
Returns whether this factory is applicable for the type of the object.
|
public CGModelAdapterFactory()
public boolean isFactoryForType(Object object)
true
if the object is either the model's package or is an instance object of the model.
public Adapter createAdapter(Notifier target)
target
.
target
- the object to adapt.target
.public Adapter createCGAccumulatorAdapter()
CG Accumulator
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGAccumulator
public Adapter createCGAssertNonNullExpAdapter()
CG Assert Non Null Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGAssertNonNullExp
public Adapter createCGBooleanAdapter()
CG Boolean
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGBoolean
public Adapter createCGBoxExpAdapter()
CG Box Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGBoxExp
public Adapter createCGBuiltInIterationCallExpAdapter()
CG Built In Iteration Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGBuiltInIterationCallExp
public Adapter createCGCachedOperationAdapter()
CG Cached Operation
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGCachedOperation
public Adapter createCGCachedOperationCallExpAdapter()
CG Cached Operation Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGCachedOperationCallExp
public Adapter createCGCallableAdapter()
CG Callable
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGCallable
public Adapter createCGClassAdapter()
CG Class
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGClass
public Adapter createCGCallExpAdapter()
CG Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGCallExp
public Adapter createCGCastExpAdapter()
CG Cast Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGCastExp
public Adapter createCGCatchExpAdapter()
CG Catch Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGCatchExp
public Adapter createCGCollectionExpAdapter()
CG Collection Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGCollectionExp
public Adapter createCGCollectionPartAdapter()
CG Collection Part
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGCollectionPart
public Adapter createCGConstantAdapter()
CG Constant
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGConstant
public Adapter createCGFinalVariableAdapter()
CG Final Variable
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGFinalVariable
public Adapter createCGGuardExpAdapter()
CG Guard Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGGuardExp
public Adapter createCGEcoreOperationCallExpAdapter()
CG Ecore Operation Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGEcoreOperationCallExp
public Adapter createCGEcoreOppositePropertyCallExpAdapter()
CG Ecore Opposite Property Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGEcoreOppositePropertyCallExp
public Adapter createCGEcorePropertyCallExpAdapter()
CG Ecore Property Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGEcorePropertyCallExp
public Adapter createCGIntegerAdapter()
CG Integer
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGInteger
public Adapter createCGInvalidAdapter()
CG Invalid
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGInvalid
public Adapter createCGIsEqualExpAdapter()
CG Is Equal Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGIsEqualExp
public Adapter createCGIsEqual2ExpAdapter()
CG Is Equal2 Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGIsEqual2Exp
public Adapter createCGIsInvalidExpAdapter()
CG Is Invalid Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGIsInvalidExp
public Adapter createCGIsKindOfExpAdapter()
CG Is Kind Of Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGIsKindOfExp
public Adapter createCGIsUndefinedExpAdapter()
CG Is Undefined Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGIsUndefinedExp
public Adapter createCGIterationCallExpAdapter()
CG Iteration Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGIterationCallExp
public Adapter createCGIteratorAdapter()
CG Iterator
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGIterator
public Adapter createCGLibraryOperationCallExpAdapter()
CG Library Operation Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGLibraryOperationCallExp
public Adapter createCGLibraryPropertyCallExpAdapter()
CG Library Property Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGLibraryPropertyCallExp
public Adapter createCGConstantExpAdapter()
CG Constant Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGConstantExp
public Adapter createCGConstraintAdapter()
CG Constraint
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGConstraint
public Adapter createCGShadowExpAdapter()
CG Shadow Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGShadowExp
public Adapter createCGShadowPartAdapter()
CG Shadow Part
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGShadowPart
public Adapter createCGEcoreClassShadowExpAdapter()
CG Ecore Class Shadow Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGEcoreClassShadowExp
public Adapter createCGEcoreDataTypeShadowExpAdapter()
CG Ecore Data Type Shadow Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGEcoreDataTypeShadowExp
public Adapter createCGEcoreExpAdapter()
CG Ecore Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGEcoreExp
public Adapter createCGEcoreOperationAdapter()
CG Ecore Operation
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGEcoreOperation
public Adapter createCGLetExpAdapter()
CG Let Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGLetExp
public Adapter createCGLibraryIterateCallExpAdapter()
CG Library Iterate Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGLibraryIterateCallExp
public Adapter createCGLibraryIterationCallExpAdapter()
CG Library Iteration Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGLibraryIterationCallExp
public Adapter createCGLibraryOperationAdapter()
CG Library Operation
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGLibraryOperation
public Adapter createCGLocalVariableAdapter()
CG Local Variable
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGLocalVariable
public Adapter createCGMapExpAdapter()
CG Map Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGMapExp
public Adapter createCGMapPartAdapter()
CG Map Part
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGMapPart
public Adapter createCGModelAdapter()
CG Model
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGModel
public Adapter createCGElementAdapter()
CG Element
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGElement
public Adapter createCGElementIdAdapter()
CG Element Id
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGElementId
public Adapter createCGExecutorCompositionPropertyAdapter()
CG Executor Composition Property
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGExecutorCompositionProperty
public Adapter createCGExecutorNavigationPropertyAdapter()
CG Executor Navigation Property
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGExecutorNavigationProperty
public Adapter createCGExecutorOppositePropertyAdapter()
CG Executor Opposite Property
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGExecutorOppositeProperty
public Adapter createCGExecutorOperationAdapter()
CG Executor Operation
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGExecutorOperation
public Adapter createCGExecutorOperationCallExpAdapter()
CG Executor Operation Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGExecutorOperationCallExp
public Adapter createCGExecutorOppositePropertyCallExpAdapter()
CG Executor Opposite Property Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGExecutorOppositePropertyCallExp
public Adapter createCGExecutorPropertyAdapter()
CG Executor Property
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGExecutorProperty
public Adapter createCGExecutorPropertyCallExpAdapter()
CG Executor Property Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGExecutorPropertyCallExp
public Adapter createCGExecutorShadowPartAdapter()
CG Executor Shadow Part
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGExecutorShadowPart
public Adapter createCGExecutorTypeAdapter()
CG Executor Type
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGExecutorType
public Adapter createCGIfExpAdapter()
CG If Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGIfExp
public Adapter createCGNamedElementAdapter()
CG Named Element
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGNamedElement
public Adapter createCGNativeOperationAdapter()
CG Native Operation
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGNativeOperation
public Adapter createCGNativeOperationCallExpAdapter()
CG Native Operation Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGNativeOperationCallExp
public Adapter createCGNativePropertyAdapter()
CG Native Property
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGNativeProperty
public Adapter createCGNativePropertyCallExpAdapter()
CG Native Property Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGNativePropertyCallExp
public Adapter createCGNavigationCallExpAdapter()
CG Navigation Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGNavigationCallExp
public Adapter createCGNullAdapter()
CG Null
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGNull
public Adapter createCGNumberAdapter()
CG Number
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGNumber
public Adapter createCGOperationAdapter()
CG Operation
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGOperation
public Adapter createCGOperationCallExpAdapter()
CG Operation Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGOperationCallExp
public Adapter createCGOppositePropertyCallExpAdapter()
CG Opposite Property Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGOppositePropertyCallExp
public Adapter createCGPackageAdapter()
CG Package
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGPackage
public Adapter createCGParameterAdapter()
CG Parameter
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGParameter
public Adapter createCGPropertyAdapter()
CG Property
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGProperty
public Adapter createCGPropertyCallExpAdapter()
CG Property Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGPropertyCallExp
public Adapter createCGRealAdapter()
CG Real
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGReal
public Adapter createCGSettableVariableAdapter()
CG Settable Variable
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGSettableVariable
public Adapter createCGStringAdapter()
CG String
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGString
public Adapter createCGTextAdapter()
CG Text
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGText
public Adapter createCGThrowExpAdapter()
CG Throw Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGThrowExp
public Adapter createCGTupleExpAdapter()
CG Tuple Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGTupleExp
public Adapter createCGTuplePartAdapter()
CG Tuple Part
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGTuplePart
public Adapter createCGTuplePartCallExpAdapter()
CG Tuple Part Call Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGTuplePartCallExp
public Adapter createCGTypeIdAdapter()
CG Type Id
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGTypeId
public Adapter createCGTypeExpAdapter()
CG Type Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGTypeExp
public Adapter createCGTypedElementAdapter()
CG Typed Element
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGTypedElement
public Adapter createCGUnboxExpAdapter()
CG Unbox Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGUnboxExp
public Adapter createCGUnlimitedAdapter()
CG Unlimited
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGUnlimited
public Adapter createCGValuedElementAdapter()
CG Valued Element
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGValuedElement
public Adapter createCGVariableAdapter()
CG Variable
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGVariable
public Adapter createCGVariableExpAdapter()
CG Variable Exp
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
CGVariableExp
public Adapter createNameableAdapter()
Nameable
'.
This default implementation returns null so that we can easily ignore cases;
it's useful to ignore a case when inheritance will catch all the cases anyway.
Nameable
public Adapter createEObjectAdapter()
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