ContentMergeStrategy |
How to handle content conflicts.
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MergeAlgorithm |
Provides the merge algorithm which does a three-way merge on content provided
as RawText.
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MergeChunk |
One chunk from a merge result.
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MergeChunk.ConflictState |
A state telling whether a MergeChunk belongs to a conflict or not.
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MergeConfig |
Holds configuration for merging into a given branch
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Merger |
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MergeResult |
The result of merging a number of Sequence
objects.
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MergeStrategy |
A method of combining two or more trees together to form an output tree.
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ResolveMerger |
A three-way merger performing a content-merge if necessary
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ResolveMerger.MergeFailureReason |
If the merge fails (means: not stopped because of unresolved conflicts)
this enum is used to explain why it failed
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ResolveMerger.WorkTreeUpdater |
Handles work tree updates on both the checkout and the index.
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ResolveMerger.WorkTreeUpdater.Result |
The result of writing the index changes.
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StrategyResolve |
A three-way merge strategy performing a content-merge if necessary
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ThreeWayMerger |
A merge of 2 trees, using a common base ancestor tree.
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ThreeWayMergeStrategy |
A merge strategy to merge 2 trees, using a common base ancestor tree.
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