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| Interface Summary | |
|---|---|
| ESAddObjectMutation | A mutation, which adds a new object into the model. |
| ESAttributeChangeMutation | A mutation, which adds, deletes, or reorders an attribute value of an object. |
| ESContainmentChangeMutation<T extends ESContainmentChangeMutation<?>> | Mutation for mutating the containment tree of models. |
| ESDeleteObjectMutation | A mutation, which deletes a new object from the model. |
| ESFeatureMapKeyMutation | A mutation, which changes the keys of feature map entries. |
| ESFeatureMapValueMutation | A mutation, which changes the value of feature map entries. |
| ESMoveObjectMutation | A mutation, which moves an object from one container into another. |
| ESMutation | Abstract mutation acting as a common super class of specific implementations of mutations. |
| ESReferenceChangeMutation | A mutation, which changes reference values. |
| ESResourceSelectionStrategy | A ESResourceSelectionStrategy selects a resource from a given list of resources. |
| ESStructuralFeatureMutation<T extends ESStructuralFeatureMutation<?>> | An abstract mutation for changing structural feature values. |
| Class Summary | |
|---|---|
| ESAbstractModelMutator | Abstract implementation of an model mutator. |
| ESCrossResourceReferencesModelMutator | Model mutator that creates a ResourceSet, places the root object into the first
resource and then distributes all children across the different resources. |
| ESModelMutatorConfiguration | Configuration for the ModelMutator. |
| ESModelMutatorUtil | Util class for the ModelMutator. |
| ESMutationFactory | Factory for creating mutations. |
| ESRoundRobinResourceSelectionStrategy | A ESResourceSelectionStrategy that selects each resource from the list of resources in a round-robin fashion. |
| Enum Summary | |
|---|---|
| ESRandomChangeMode | The modes in which an attribute can be changed. |
| Exception Summary | |
|---|---|
| ESMutationException | The class encapsulates mutation-specific exceptions if mutations cannot succeed. |
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